I am Roger Kellerhals, born 1995 in Basel, Switzerland. I have been involved in art, graphics and design since 2011. First in the creative preliminary course, followed by my training as a graphic designer and at the Games Academy in Berlin.
After working in the mobile games industry in Berlin, I moved to Munich to further improve my 3D skills.
I have worked on several video games and experiences for PC, Mobile and VR/AR which also gives me a lot of experience in high quality and game-optimized work. During my workday, I have shown multiple times that I can learn new programs quickly and with enthusiasm and apply them shortly thereafter. I am very passionate about my work, not only the required working hours but also beyond and in private projects.
For the projects, I have worked as an environment and prop artist, character artist, rigger and animator as well as tech artist.